I was asked to help the Ravenhill team temporary while working with the Manastorm team. The main contribution is to improve the screen's readability and to ease the player experience. A brief description about Ravenhill: it is a free-to-play hidden object game which you have to solve the mystery of a once-flourishing city that suddenly become a ghost town. As a seeker, you will be entrusted with preventing an unknown catastrophe! Free Ravenhill from mysterious force before it is too late! MyTona has a very successful hidden object game called Seekers Notes: Hidden Mystery. The same team see as an opportunity to create a brand new hidden object game for casual players. Here are some works I had contributed as a UX Designer: The goal is to make the window more friendly to the casual players without breaking any information into different tab and screens. It was a good challenge for me to experiment with different layouts, organizing and prioritizing information.
Sadly, it was a short and temporary task for me, since my main focus is on Manastorm project. I believe I would be able to improve and broaden my understanding if I am able to know the players' behaviors and feedback when interacting with my wireframes. Overall, it is always refreshing for me to step in and contribute on different projects. Download Ravenhill game now! IOS: https://apps.apple.com/app/id1399339172 Google Play: https://play.google.com/store/apps/details?id=com.mytona.rh Amazon: https://www.amazon.com/gp/product/B07ZCV3WCN |
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